The Miracle League is
made up of three divisions to allow players to play baseball at the
level that is best suited for their abilities and age.
Click on the link below to learn more about each division.
Common
Information for All Divisions
Miracle Division
(Original Miracle League)
Competitive Youth
Division
Adult Division
The
following information is the same for all divisions in the Miracle
League.
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Have fun!!!!!
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All games are
played at the Miracle League Field at Graham Park in Cranberry
Township, PA.
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The Miracle
League Field has a rubberized, all weather surface that is
wheelchair accessible.
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The Miracle
League season consists of a spring session and fall session.
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The spring
session consists of 8 games from mid-May to early-July.
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The fall
session consists of 8 games from mid-August to mid-October.
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Every effort
will be made to makeup cancelled games due to weather.
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The Miracle
League is made up of three Divisions:
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Miracle
Division.
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Competitive
Division.
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Adult
Division.
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All players and
volunteers must register to participate.
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Every effort
will be made to meet requests by players and volunteers.
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All equipment
(bats, balls, tee, etc) are provided by the Miracle League.
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Players are
encourage to bring their own glove.
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Each team’s
coaching staff will have a Manager, Coach(es), Buddy Team
Leader(s), and Team Parent(s).
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Players receive
a team uniform shirt and hat for the season.
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Managers and
Coaches receive a team uniform shirt and hat for the season.
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Buddy Team
Leaders and Buddies receive a Buddy T-shirt.
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Players receive
a trophy at the end of the spring session.
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Players and
volunteers have the option to participate in Photo Day during
the spring session.
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Buddies are
involved in the game for these three reasons:
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Protect the
players.
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Assist the
player, but only as needed allowing the player the
opportunity to play as much as possible.
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Encouragement and friendship.
The Miracle
Division
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See the
rules above that are the same for all Miracle League Divisions.
For players who are 5 to 17 years old.
Players must be 5 years old before May 1st and can’t be
18 years old or older after April 30th.
Special consideration can be made for
children outside of that range on a case by case basis. Please
contact the Miracle League Coordinator for approval.
This is a non-competitive division.
Each player has an assigned Buddy for
all games.
Two innings per game.
All players bat each inning.
Batting helmets are optional.
Batters may hit off of a tee or from a
Coach pitcher. There are no strikeouts or walks.
All players get to circle the bases to
score a run each inning.
Players are never called “Out”.
Game time is between 60 to 75 minutes.
Teams consist of no more than 14
players.
An umpire covers each game to call
players safe on 1st base and Home.
The score is tied after each inning
no matter how many players are on each team.
The
Competitive Division
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See the
rules above that are the same for all Miracle League Divisions.
For players who are 5 to 17 years old.
Players must be 5 years old before May 1st and can’t be
18 years old or older after April 30th.
Special consideration can be made for
children outside of that range on a case by case basis. Please
contact the Miracle League Coordinator for approval.
This is a competitive division. Players
can be called out and a team can lose a game.
Buddies are optional for a player. This
is a Parent/Guardian decision.
An umpire covers each game to call
balls/strike, fair/foul, out/safe and has the final call on all
plays.
The score will be kept. A team can win,
lose, or tie.
Teams consist of no more than 10
players.
Game/Inning Length:
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All rules apply as in Little League
unless otherwise listed.
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Game is played for 3 innings.
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There is a 75 minute time limit.
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A half inning is completed when
either 3 outs are reached, or 5 runs cross the plate.
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Only 5 runs may be scored in a half
inning.
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If a home run or extra base hit
results in more than 5 runs:
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Play will continue until its end.
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Only up to 5 runs will count.
Fielding Rules:
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Fielding gloves are optional for
fielders.
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10 Fielders allowed on the field.
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4 outfielders, 5 infielders, and a
pitcher/catcher.
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Fielders are not permitted to block
the bases.
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If the umpire deems that the base
has been blocked, the runner will be awarded the base.
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Fielders may use a Buddy.
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A coach or other designated person
will pitch to their team.
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A fielder may not advance towards
home past the pitcher's mound until the ball is hit.
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If the umpire determines a
violation, the batter is awarded the base.
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Outfielders may not encroach to the
infield .
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Fielders must tag a runner, not
their Buddy, to tag them out.
Batting Rules:
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A batter may choose to be pitched
to, or use a tee.
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A batter may choose either option at
each at bat.
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A batter may not change their choice
in the middle of an at-bat.
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A batter being pitched to will have
5 strikes.
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A batter using a tee will have 3
strikes/swings.
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A tipped ball foul follows foul
rules.
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A tee hit, where the ball is not
tipped, is considered a strike and can result in a strikeout.
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A ball must be hit off of the tee to
be considered in play.
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A batter cannot foul out.
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Fouls count as strikes (no more than
4 for pitched batters, and 2 for tee batters).
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Balls are considered a dead pitch.
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A ball in the “strike zone” is a
strike.
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Batters must wear helmets.
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A Buddy may not hit for a batter.
Baserunning Rules:
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Runners may not steal bases.
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Runners may not advance a base on
overthrown balls.
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Runners may not lead off.
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Runners cannot be picked off.
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Runners must wear helmets.
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Runners may use a Buddy to help them
run the bases.
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Buddies must make every effort to
avoid balls hit into play.
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If the Buddy is deemed to have
purposefully interfered, the runner is out, and a warning is
given.
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A hit ball that hits a runner is
considered a dead ball.
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On a dead ball, the batter is given
first, and every forced runner is given one base.
Competitive Buddy Rules
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Buddies are there to assist the
players and ensure an enjoyable experience for all the kids
involved, not just their partner.
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If the umpire determines that a
Buddy is in violation of the spirit of what is in the best
interests of the kids, a warning will be given. If a second
offense occurs, the Buddy will be removed from the game.
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Buddies are optional for the
players.
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Buddies may help a player run the
bases by pushing their chair.
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Buddies who are helping their
players run must make every effort to avoid balls in play.
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If a Buddy intentionally interferes,
it is considered a violation and will result in their player
being called out, as well as a warning for first offense, or a
removal if given a prior warning.
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A Buddy may not be tagged to tag
their runner out.
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A Buddy may not interfere with their
player being tagged.
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A Buddy may not bat for their
player.
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Buddies in the field.
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A Buddy must always play behind
their player.
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A Buddy may not catch or throw a
ball for their player.
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A Buddy may not stop a ball for a
player if it is considered to be beyond their reach.
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A Buddy may stop a ball that is hit
at a player if the player needs help fielding it.
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A Buddy may pick up and hand a
stopped ball to their player if help is needed picking up the
ball.
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Buddies must give every opportunity
for their player to play the ball.
The Adult
Division
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See the
rules above that are the same for all Miracle League Divisions.
For players who 18 years old before May
1st.
This is a competitive division. Players
can be called out and a team can lose a game.
Buddies are optional for a player.
An umpire covers each game to call
fair/foul, out/safe and has the final call on all plays.
The score will be kept. A team can win,
lose, or tie.
Two innings per game.
All players bat each inning.
After three outs the bases will be
cleared.
Batters can hit off of a tee or from a
Coach pitcher.
Batters will bat until the ball is put
in play. There will be no strikeouts or walks.
Baserunners can be put out running the
bases.
Fielding, Baserunning, and Competitive
Buddy Rules are the same as the Competitive Division.
